Helping others create.
Tools
Gunversationist
While making Westerado we realized we needed something to smooth out the Gunversation creation. At the time we were putting in every single line of dialogĀ in the code by hand, which of course was highly inefficient. We knew we wanted some kind of conversation tree builder, but every tool I could find that did what…
Mapographer
This map editor was specifically created for the purpose of streamlining Westerado: Double Barreled‘s level design and to support the new optimized level structure we had implemented for that. In essence Mapographer is just a very basic map editor with drag and drop functionality and a layer based system that was especially useful with the…
World Builder
This tool was created to better structure the world of Westerado: Double Barreled. World Builder is used to link together the individual levels that make up the world map of the game. The way this is done is by dragging level files into the world map. After dragging a level into the world the designer…
BloXcrypt
During the development of Westerado we figured out we needed some way to have basic scripting capabilities inside of specific areas in the game. The basic idea was to have some amount of control over where NPCs would move and how they would respond to the player doing certain things. At the time we were…
Deputy
This tool was created to combat the complexity of debugging storylines in Westerado: Double Barreled. It monitors the state of a game of Westerado in a number of ways. In Westerado everything is determined by designer controlled variables, created by the designers in BloXcrypt and Gunversationist. This means that in any game of Westerado the…